The time has come for me to finally dedicate a long segment to The Key. Celine Tricart’s interactive VR film has been snatching one award after the other and certainly revolves around a current topic. I had the opportunity to watch The Key already and the even absolute pleasure to chat with the director.
One of the most fascinating experiences I have ever made in VR, The Collider is neither a VR film, nor a VR game, or a play, or VR meditation… Calling it an installation or even self-experience feels closer to home. The idea behind it appears equally simple as it is genius: in The Collider, two people crash into each other.
At this year’s Tribeca Film Festival in New York City, I had the opportunity to dive into a wealth of different virtual reality experiences. And without a doubt, Wolves in the Walls was one of my favorites of the show. The VR animated film boasts such involved dramaturgy that I felt compelled to dedicate three whole articles to the subject. While the first focuses on interactivity in general, this second one will take a closer look at specific interactions. In it, we will discover the crucial role immersive theater plays in the making of this masterpiece.